![]() ![]() The MG-88 aiming is ughh, pretty bad (sry lel), Maybe it having some sort of holographic aim and not just some black screen with an aim. More sprite work in general, stuff doesn't look too polished.ĥ. The shotgun sound isn't way tooo, meh, i think the Z-Secs have much better gun sounds version of both the shotgun and the rifle (if you compare in Doom 3, the sounds that they use are different than your guns, and they are the same, they sound much more beefier for BD, imo)Ĥ. Maybe the MG-88 enforcer (the Doom 3 rifle) should replace the smg, since they are both have the same fire rate, and the MG-88 is based on a P90, maybe you guys can either make a new rifle or just keep BD's defaultģ. I think it would be much more fitting is if it just replaced guns, maybe armor and health items.Ģ. The mod should be just a Doom 3 weapons mod for BD, instead it messes with monster sounds, player sounds, that "hurt" vision that obscures the screen and messes things up. However, i think the mod should have a few things:ġ. It looks pretty good, a lot of effort put on them. To be honest, one of the things that i most expected was a Doom 3 weapons mod for BD. Re: WiP DoomNukem's Brutal Doom weapon pack Post by RikohZX Mon 7:09 am The shotgun's gonna need some work like proper brightening up of the black metal to the ligher grey to fit the pickup icon and the bottom-fed part being removed to resemble the intent better, but I gotta say that this is some pretty snazzy work so far. ![]()
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