![]() ![]() While this topic was approached with respect to Red Orchestra when it went from being a mod to 'Ostfront 41-45' the commercial product, there was considerable dissent (and ensuing histrionics), and I thought it would be worth broaching the topic again for the new title - as it was among several pivotal design changes from Mod to commercial product that had a significant effect on Red Orchestra's game-play and appeal for some Players that didn't have to be 'exclusive'.ĭisplay pixel resolution severely curtails View Distance in games (not to be confused with ' Draw-Distance') even at higher end of practical resolutions like 2560*1600 it is not possible identify a friendly player at even a fraction of the distance you can in the real world in fact you can't even see and identify a ' man target' as the player models will appear a pixelated blob that can be anything at the same distance you could easily identify a person as someone you actually knew, what they were wearing and even carrying in the real world. ![]()
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